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Showing posts with label paladin. Show all posts
Showing posts with label paladin. Show all posts

Friday, October 9, 2015

Arena 12 Wins Deck - Paladin [TGT]


My 1st Arena 12 wins deck. Mid-range Paladin. TGT.

http://www.heartharena.com/arena-run/3y5pwa

Final Score 12-2

Look mum, NO Murloc Knights & Mukla's Champion (well, perhaps a Silver Hand Regent...) and NO Legendary.

It was also 1K dust only!

Deck Tier score 69.2.



MVPs are the 3 Krakens, Redemption+Elven, Silver Hand Regent, Stormwind, Aldo PeaceKeeper, 2 Spellbreakers, 2 TrueSilver, Defender of Argus. The bench players also contributed a lot like the taunts. Btw, DO NOT depend your life on Joust. Just treat it like a bonus.

Deck



Rewards



Perhaps to highlight 2 choice differences from Heartharena:
  1. Fencing Coach vs Gnomish Experimenter - Chose Fencing Coach. Hoping to get a Murloc Knight or Mukla's Champion, sadly none. I cannot afford my Kraken to become Chicken. Also not many spells (just Consecration and Redemption).
  2. Defender of Argus vs Emperor Cobra - Chose Defender of Argus. Paladin has Silver Hand Recruits. Always tried to buff 2 minions. Synergy with Silver Hand Regent, Fencing Coach and Maiden of the Lake.

Deck Reward



Yum, yum, Twilight Guardian. Good for the TGT Dragon Priest deck...

Thursday, September 10, 2015

[TGT] Arena Paladin




I started arena again after I took a long break and drafted paladin. First run and I had a 6-3.
http://www.heartharena.com/arena-run/0ju873

Some of the cards I felt that are OP or overpowered:
  1. Murloc Knight - esp. power up and get another Murloc Knight + a Silverhand Recruit
  2. Seal of Champion - basically a free kill at the early stages
  3. Mukla's Champion - if you have board or Muster for Battle before hand
  4. Kvaldir Raider - somewhat effective since it's only a single threat
If you see them in arena drafts, my recommendation is to pick them.

Wednesday, September 2, 2015

[TGT] Secret Paladin


I am playing a low cost version of the TGT Secret Paladin. Anything with low cost and card draw, I am very interested.

Many versions now exist. List down a few in "Read more"

Top 20 Legend New Meta Deck – Secret Paladin! (2,380 dust)



Updated TGT Secret Paladin


2 Avenge
2 Blessing of Wisdom
1 Competitive Spirit
1 Noble Sacrifice
1 Redemption
1 Repentance
2 Argent Squire
2 Secretkeeper
1 Equality
2 Annoy-o-Tron
2 Argent Protector
2 Knife Juggler
2 Shielded Minibot
2 Divine Favor
2 Muster for Battle
2 Truesilver Champion
1 Quartermaster
2 Mysterious Challenger

I have played the updated version and substituted out 1 Mysterious for Eadric the Pure. Somehow, the games I lost because they board clear or I have no draw or I have no board clear later or no way to remove the BIG minion or go through their taunt (esp. TGT Dragon Priest). Also no burst to finish them off when their health was low also costed me games so they healed and I lost. Secretkeeper was gimmicky. Usually it dies before more secrets can be played to buff her. Also Mysterious Challenger anti-synergy with Secretkeeper. Needs some refinement.

Update:
-2 Secretkeeper (gimmicky and anti-synergy with MC)
-1 Truesilver Champion (painful drop for Coghammer)
-1 Mysterious Challenger (1 is enough)
+2 Murloc Knight (they're dead if they do not clear)
+1 Coghammer (I need a taunt)
+1 Consecration (I need a board clear)

I still need to go pass taunts... It plays like a face hunter lol.

Monday, June 8, 2015

Hearthstone Arena Match 5 (Paladin), Score 4-3 (final)




Paladin

Finally, I was given a Paladin class choice and I gladly picked it. This deck drafted by Heartharena was completely crazy. No 7+ drops. Again no legendaries (have I got a legendary before in the first place?). Anyway, a little bit skeptical, let's give it whirl and everyone get in here!

Game 1

Paladin vs Shaman

Right off the blocks, my Light Justice took control. Throughout the whole game he could not get anything on the board esp. after my Demolisher was on board killing his totem or hitting his face or damaging his minions. Turning point was I killed both his Chillwind Yetis with 1 of my Mechanical Yeti on board. First with Mechanical Yeti and Light Justice, second time with 1 health Mechanical Yeti and Coghammer to divine shield my Mechanical Yeti. He never expected me to swap to my Coghammer with still 2 durabilities on my Light Justice. He did not see it coming. The Demolisher lasted throughout the whole game until he quited which was probably a mistake. It was dealing free 2-damage every turn. He used up his Crackle on my Dark Cultist and the Demolisher just demolished everything literally. Throughout the whole game, I had this incredible urge to play out my minions or summon a silverhand recruit but I know the devastating effect of Lightning Storm and MCT so I kept it at 3 all the time in order to not overcommit.

Amazing as it is, he had a legendary Toshley! His health in lethal, he quitted.

Score: 1-0

Well met!

Paladin drew first blood. Well met! Stay tuned.

 
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