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Please update me or let me know if I have misrepresented anyone. Again, the highest solo battle kill record for the unique player will be r...

Showing posts with label Hearthstone. Show all posts
Showing posts with label Hearthstone. Show all posts

Friday, April 29, 2016

Hearthstone WOG Twin Emperor Vek'lor OP


Just had my first taste of WOG in order to get the free packs. I used aggro warrior to get the 2 wins and 7 wins.

Winrate was not too bad until I met up with warrior with a +10 armor minion if C'Thun has at least 10 attack and he used it with Bran so +20. Fine, his anti-aggro strategy works. Priest, Druid and Hunter were pretty bad match-up too.

Wait until you meet the Druid with Twin Emperor Vek'lor. But before even that card, the Druid was buffing his C'Thun all the way but as an aggro, I knew I needed to finish him off perhaps about turn 7. Then he played taunts after taunts. Also removals.



A few WOG cards that left me with a particularly deep impression. I find 2 effects with a decent body to be ridiculously broken e.g. taunt + buff C'Thun.
  1. Twin Emperor Vek'lor (7 mana) (2 x 4/6 taunts) - The new Dr 7 or Emperor 7 rather.
  2. Dark Arakkoa (6 mana) - 2 effects! Taunt + buff C'Thun. What's more, a common card!
  3. Cazed Worshipper (5 mana) - Taunt + buff C'Thun again. At least it's an epic.
  4. Fandral Staghelm (4 mana) - decent body but the combine both effect is out of this world
  5. C'Thun's Chosen (4 mana) - 2 effects! Divine shield + buff C'Thun. Common...
  6. Disciple of C'Thun (3 mana) - 2 damage + buff C'Thun, wtf. Combine with Bran for extra results...
  7. Twilight Elder (3 mana) - Soft taunt as it buffs C'Thun every turn. Common again.
  8. Beckoner of Evil (2 mana) - decent body + buff C'Thun. Common.
It's like you want to ignore those C'Thun buffing minions and try to go for face to end the game before turn 10. Then 5, 6, 7 the taunts started to appear, sometimes Druid's taunts. What's worse if it was combined with Bran and the effect was doubled. My friend Markos even showed me how it was done with a Druid's +2 mana crystal that turn at turn 8 and end the game with a spectacular 36 damage clearing my board with Bran and killing me...

Who said Druid was nerfed.

All WOG cards.

Thursday, April 21, 2016

Hearthstone Nerfs Apr 2016


Total of 12 cards are being nerfed.
  • Druid - 3 cards
  • Silence/Removal - 4 cards
  • Powerful neutral minions - 5 cards.

Druid

  1. AOL - draw down from 2 cards to 1 card.
  2. FON - no charge. Cost down from 6 to 5 and treants remain.
  3. Keeper - health down from 4 to 2.




Friday, April 1, 2016

Hearthstone Legendary


Guess what I unpack this week? One step closer to completing Control Warrior.



Monday, March 28, 2016

Hearthstone WOG Update






Some of the new WOG cards revealed. Updates in this link www.oldgods.com



Friday, March 18, 2016

Hearthstone WOG - Forbidden but not Forgotten



Forbidden Flame



Some of the Forbidden Flame uses I can think of (saw in comments that it is mage?):
  1. Pyromancer - free 1 damage, similar to Circle of Healing
  2. Classes that cannot activate/kill your own minions easily
  3. Warrior - another way to activate your own minions e.g. Gromash Hellscream, Patron, Frothing Berserker, enrage minions
  4. Spelling enhancing minions - can activate or kill minions. Imagine with Malygos.
  5. Mage - free fireball with Antonidas. Free 2 damage with Flamewaker
However, some general consensus is that mage spells are much better than Forbidden Flame but it is more flexible.

Forbidden Shaping



  1. Help smooth out your mana curve
  2. Late minions can be game changing esp. at 8 or 9 mana.

Wednesday, March 16, 2016

Hearthstone Patch March 2016




Google Play patching that is causing the client to display pink/purple screens after patching to 4.2.

Workaround

  • Go to the app settings and select clear data and then run the app again.
OR
  • Alternatively you can just delete and reinstall the app and that should resolve the issue.

Tuesday, March 15, 2016

Hearthstone Whispers Of the old Gods (WOG)






Some of the WOG cards revealed. Updates in this link www.oldgods.com


Sunday, February 28, 2016

Hearthstone - Rank 5


Best rank 5 so far for me this season. Aggro Shaman to rank 8 and push with sickening, I mean Secret Paladin to rank 5 (up-and-down).



My rewards:
  1. Gold Light Bomb (wow!)
  2. Gold commons x 2 (total 100 dust)
  3. 25 dust (I think)

Tuesday, February 16, 2016

Hearthstone Filter by Keywords




I have already experimented successfully for the following filter keywords in case you want to construct a classic deck + previous/current year expansion/adventure.
  1. Basic
  2. Classic
  3. Nax
  4. GvG
  5. TGT
  6. LoE
  7. Lengendary
Case is not sensitive i.e. it does not matter it is upper or lower case.

Now, everyone, get in here! (oops, it's nerfed...)

Thursday, February 11, 2016

Hearthstone - Standard Vs Wild




Changes to Hearthstone:
  1. 9 more card slots - Total 18 card slots altogether
  2. Standard Format - Deck built solely from a pool of cards that were released in the current and previous calendar year, along with a core foundation of the Basic and Classic card sets (which will always be valid for Standard). Standard will only battle Standard format deck
  3. Wild Format - Decks built on any available card. Wild will battle with Wild format deck
  4. Tournaments & esports - Based on Standard format.
  5. Arena - Based on Wild format.

Standard promises a fresher Hearthstone experience!
  • Standard will help make for a more dynamic and balanced metagame.
  • A select set of cards makes each new card have more impact!
  • The developers will have more freedom to design exciting new cards.
  • It lets newer players jump in faster without having to collect as many cards.

Personally, I felt this is a good change. Both in keeping entry level for new players easier and also the meta fresh. Likewise, even experience players need to keep up with the card collection.

Thursday, January 21, 2016

Secret Paladin


I have not been posting for a while. Secret Paladin might be an old deck after LoE came out. However, I still like to post this due to 3 potent points.

1. It recks me
2. It is fast (win or lose, good for ranking)
3. No Legendaries (cheap)



I am not sure whether to rename this deck to Sickening Paladin if you cannot kill the Secret Keeper/Knife Juggler and it starts to buff up/knife you and gets redemption etc. Even with board clears, the divine shield (shielded minibot, coghammer) protects the buff up (avenge, BOK) minion. So, it can be a bit annoying. Anyway, this plays a bit like face Hunter. Credits to Muirhead.

There are definitely different flavors of it, like replacing Piloted Shredders with TrueSilver Champions or 1 Quarter-Master. It is fast off the block, thins the deck and sickening draw to keep the pressure up. Perhaps the new Reno decks with board clears is one of the counters and of course, freeze mages. If you can kill the buff up Mysterious Challenger (sequence - Repentance/Noble sacrifice, Avenge, Redemption & Competitive Spirit) with a BGH or removal, it can be devastating for them as they do not not have legendaries.

Monday, November 16, 2015

Hearthstone LoE Strategy Guide - The Temple of Orsis


The Temple of Orsis

Personally, I used Dragon Priest to clear the whole 1st wing. After playing, I recommend the following below.

Zinaar

Normal: Draw a card. Give your opponent a Wish.
Heroic: Draw a card. Gain a Mana Crystal. Give your opponent a Wish.

For normal, I guess you can clear with any class. You will have an easy time with Priest, Rogue, Mage and Mill Druid. My son even cleared it with Face Hunter.
For Heroic, I will recommend Flamewaker/Mana Wyrm Spell Mage and Mill Rogue.

Recommended Class: Normal (any class), Heroic (Mage, Rogue, Druid)
Recommended Cards: Flamewaker, Mana Wyrm, Frostbolt, Mirror Image, Ice Lance, Fireball, Flamecannon.

Thursday, October 15, 2015

Arena 8-3 Deck - Hunter [TGT]




Hearthstone arena picked Hunter for the first time (no Paladins, Rogue, Druid or Mage choices). Heartharena Deck Tier score only 63.3.

I was hoping for 3 wins to breakeven.

Final score 8-3.

Rewards 190 gold, 20 dust and 1 pack. Pathetic.

Friday, October 9, 2015

Arena 12 Wins Deck - Paladin [TGT]


My 1st Arena 12 wins deck. Mid-range Paladin. TGT.

http://www.heartharena.com/arena-run/3y5pwa

Final Score 12-2

Look mum, NO Murloc Knights & Mukla's Champion (well, perhaps a Silver Hand Regent...) and NO Legendary.

It was also 1K dust only!

Deck Tier score 69.2.



MVPs are the 3 Krakens, Redemption+Elven, Silver Hand Regent, Stormwind, Aldo PeaceKeeper, 2 Spellbreakers, 2 TrueSilver, Defender of Argus. The bench players also contributed a lot like the taunts. Btw, DO NOT depend your life on Joust. Just treat it like a bonus.

Deck



Rewards



Perhaps to highlight 2 choice differences from Heartharena:
  1. Fencing Coach vs Gnomish Experimenter - Chose Fencing Coach. Hoping to get a Murloc Knight or Mukla's Champion, sadly none. I cannot afford my Kraken to become Chicken. Also not many spells (just Consecration and Redemption).
  2. Defender of Argus vs Emperor Cobra - Chose Defender of Argus. Paladin has Silver Hand Recruits. Always tried to buff 2 minions. Synergy with Silver Hand Regent, Fencing Coach and Maiden of the Lake.

Deck Reward



Yum, yum, Twilight Guardian. Good for the TGT Dragon Priest deck...

Thursday, September 10, 2015

[TGT] Arena Paladin




I started arena again after I took a long break and drafted paladin. First run and I had a 6-3.
http://www.heartharena.com/arena-run/0ju873

Some of the cards I felt that are OP or overpowered:
  1. Murloc Knight - esp. power up and get another Murloc Knight + a Silverhand Recruit
  2. Seal of Champion - basically a free kill at the early stages
  3. Mukla's Champion - if you have board or Muster for Battle before hand
  4. Kvaldir Raider - somewhat effective since it's only a single threat
If you see them in arena drafts, my recommendation is to pick them.

Wednesday, September 2, 2015

[TGT] Secret Paladin


I am playing a low cost version of the TGT Secret Paladin. Anything with low cost and card draw, I am very interested.

Many versions now exist. List down a few in "Read more"

Top 20 Legend New Meta Deck – Secret Paladin! (2,380 dust)



Updated TGT Secret Paladin


2 Avenge
2 Blessing of Wisdom
1 Competitive Spirit
1 Noble Sacrifice
1 Redemption
1 Repentance
2 Argent Squire
2 Secretkeeper
1 Equality
2 Annoy-o-Tron
2 Argent Protector
2 Knife Juggler
2 Shielded Minibot
2 Divine Favor
2 Muster for Battle
2 Truesilver Champion
1 Quartermaster
2 Mysterious Challenger

I have played the updated version and substituted out 1 Mysterious for Eadric the Pure. Somehow, the games I lost because they board clear or I have no draw or I have no board clear later or no way to remove the BIG minion or go through their taunt (esp. TGT Dragon Priest). Also no burst to finish them off when their health was low also costed me games so they healed and I lost. Secretkeeper was gimmicky. Usually it dies before more secrets can be played to buff her. Also Mysterious Challenger anti-synergy with Secretkeeper. Needs some refinement.

Update:
-2 Secretkeeper (gimmicky and anti-synergy with MC)
-1 Truesilver Champion (painful drop for Coghammer)
-1 Mysterious Challenger (1 is enough)
+2 Murloc Knight (they're dead if they do not clear)
+1 Coghammer (I need a taunt)
+1 Consecration (I need a board clear)

I still need to go pass taunts... It plays like a face hunter lol.

Friday, August 28, 2015

[TGT] Dragon Priest OP



I encountered 2 TGT Dragon Priest decks already. Absolutely no chance. Here are some samples.

http://www.hearthpwn.com/decks/308694-reynads-op-dragon-priest
http://www.hearthpwn.com/decks/309182-tgt-dragon-priest-70-win-ratio

I was totally overrun. My Oil Rogue could not kill anything. Their health or/and attack all got boosted and taunts all over from Battlecry so I could not do anything. Then Blackwing Corruptors started to snipe you like a stronger verison of my SI:7...

Cards with synergy include:
  1. Twilight Whelp [BRM]
  2. Blackwing Technician [BRM]
  3. Wrymrest Agent [TGT]
  4. Twilight Guardian [TGT]
  5. Blackwing Corruptors [BRM]
  6. Justicar Trueheart [TGT]
  7. Chillmaw [TGT]
More updates later...

Tuesday, August 25, 2015

The Grand Tournament - Now Available!




Finally, TGT is now available! For some, it might be the longest August in their life since Blizzard announced they would release TGT in August. I started a game against them but have not opened up my 50 TGT packs yet. I will like my son to have the pleasant surprise of opening the packs.

First thing I notice is a tough 5 health minion which is not easy to remove with classic cards unless with combo (e.g. Rogue Poison blade with SI:7). From my experience with Tavern Brawl, some low cost minion like Lowly Squire can snowball to a high attack minion if not removed immediately but expensive to remove with a spell. Multiple inspire minions can take advantage of one or even multiple power-ups & worse if power-ups cost 1 in a single turn.

My experience with Joust was sub-par.

Also, be careful of Acid Maw as it can be a double-edge sword killing your minions if damaged by hero power. However, if used properly, it can be a board clear with UTH. Lock and Load is over-powered or OP as it is like a Gadgetzan Auctioneer, draw spell, play spell, rinse and repeat.

Have fun!

Update: I also realised there are quite a few 6-toughness minions that are difficult to deal with at mid-game. E.g. Maiden of the Lake, Tournament Medic, Frigid Snobold, Pit Fighter, Twilight Guardian, Master Jouster. Suddenly, I felt that the classic deck of 3 or 4 attack weapons does not cut it anymore. Hmmm...

Just let my son opened the pre-released 50 Packs bundle I purchased. My favorite being Legendary Eadric the Pure (7 mana, Battlecry: Change all enemy minions' attack to one). Mass Aldor Peacekeeper over-powered card. First Equality, now Eadric, my goodness.

Update 2: Just read Reynad picks and his no. 1 pick is Lock and Load. I have been the receiving end as well as the dishing out of Lock and Load in Tavern Brawl (forced to do 5 Tavern Brawl wins quest). Goodness, it was really OP! Lock and Load, hunter's mark, arcane shot, hunter's mark, tracking, traps etc. it just kept on going... I shared this with a friend in Hearthstone.

Tuesday, August 18, 2015

The Grand Tournament Cards (All)


Credits to Hearthstoneplayer.com.

All Grand Tournament cards revealed. Overpowered? You be the judge.

Neutral Legendaries



Neutral Epics



Neutral Rares



Neutral Commons




Druid



Hunter



Mage



Paladin



Priest



Rogue



Shaman



Warlock



Warrior


 
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