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Massive Warfare - Solo Battle World Record Ranking

Please update me or let me know if I have misrepresented anyone. Again, the highest solo battle kill record for the unique player will be r...

Showing posts with label Tier 8. Show all posts
Showing posts with label Tier 8. Show all posts

Friday, April 12, 2024

Massive Warfare - T08 Update


While the T08 looks good on paper, there are definitely pros and cons...

 

Pros:
  1. War Turtle - Fast charging (12s), duration (4s), self-healing moving invulnerable tank. What more can I say... My T7 Behemoth lost to a T08 bad player in a team battle. A good player landslide victory over me.
  2. One-shot with lower power? - With striker, if one can one-shot bots at lower power, upgrades can be devoted to upgrade speed making it move and turn faster. New records will be set soon.

Cons:
  1. Lower Profile - Blind spots that only expose your turret and hide your hitbox does not work or need adjustments on certain maps. E.g. Volcano, Castle town, Oasis. Ramps need to peek out more, thus exposing your hitbox with the risk of being shot. In retrospect, new blind/strategic spots can be discovered with the new lower profile.
  2. War Turtle Bugs - Propagation delay of about 0.5s after activation. Occasionally, it activates but no purple shield and not effective especially when you mesh on the UA button just before it finishes recharging.
  3. Uncomplimentary Pilot skills - Reduced damage with prediction reduces the shot absorbed to be converted to health, so it's bad.
  4. Bots learn to avoid your War Turtle - they miss or do not fire on purpose after you activated. However, the developers put in a certain probability %.

Wednesday, January 17, 2024

Massive Warfare - T8 Configuration Analysis


TinyBytes Recommended T8 Settings

T8 Vehicle FP Supply Hull Engine Mobile
Helicopter (VIP Predator) 40

23
(25.25 rpm)
10

36
(139.17 kmh)
40

Hovercraft (Neptune) 40

26
(25.5 rpm)
8

40
(129,43 kmh)
40

Helicopter (KA-50)
(7,299)
40

26
(25.8 rpm)
10

11
(90.75 kmh)
24

Tank (T08) 40

29
(26.51 rpm)
7

0
(58.47 kmh)
28

From my analysis, perhaps to overcome the bots:
  1. Firepower must be maxed at 40
  2. Supply > 25 rpm
  3. Engine + Mobility > 90 kmh

I do not recommend adding anything to the hull yet.

Nevertheless, I recommend to do 40 0 0 0 0, increment 1 upgrade and test thoroughly.
Before proceeding to the next incremental upgrade.

Disclaimer: The analysis is purely the view from the blog. The owner of the blog does not claim any responsibility or idemnify for any loses caused. The reader has understood the risk and he/she has agreed to undertake out of his/her own free will.

Friday, December 29, 2023

Massive Warfare - Predator vs T08 (Mahmut Ilhan)


Merry Christmas and Healthy New Year 2024!!!

Predator vs T08, %35 paint 3494 str turbo+ courtesy of Mahmut Ilhan. Fahim Xmas legendary pilot.
His setup 21 18 0 22 21
His replays always give me hope for Predator...



His Fahim Xmas Ops rank and skills.


Wednesday, November 22, 2023

Massive Warfare - VIP T8 Predator Purchased!


Finally, Pinata and with the free VIP monthly pass I purchased the Tier 8 Predator with 12 K gold. Worth it? Only time will tell...

Facebook - Massive Warfare - VIP T8 Predator Purchased!

Tuesday, November 21, 2023

Massive Warfare - T8 VIP Predator


Tier 8 VIP Predator. Credits to SgtEagle.

Massive Warfare - Ultimate Abilities Cooldown and Duration (Updated)


Credits to Gezelle Roberts, here's the cooldown and duration of Neptune Berserk. Cooldown, duration and range table below.
Predator at 17 17 0 17 0, 85% attack paint. No vehicle skill yet.

T8 Vehicle Ultimate Ability Duration
Hovercraft (Neptune) [Berserk]: Activate a berserk mode, momentarily supercharging the vehicle's ammunition for rapid fire and increased harm. Initial Cooldown: 20 s
Effect: 6 s
Cooldown: 13 s

Recharge cycle: 20 s
Helicopter (KA-50) [Satellite EMP]: Release a satellite-driven EMP, momentarily silencing vehicles in the vicinity. The vehicle harnesses energy, healing for each affected adversary. Initial Cooldown: 20 s
Effect: 4 s
AoE: 9 m (I estimated)
Cooldown: 26 s

Recharge cycle: 30 s
Tank (T08) [War Turtle]: Use the War Turtle defense, rendering the vehicle invulnerable for a brief span. The energy from every received impact replenishes the vehicle, determined by the potency of the attack. Initial Cooldown: 7 s
Effect: 3 to 4 s
Cooldown: 8 s

Recharge cycle: 12 s
Helicopter (VIP Predator) [Mega Mine]: Trigger a powerful explosion, inflicting significant damage to enemies within its blast radius. Initial Cooldown: 16 s
Effect: 0 s
AoE: 6 m (I estimated)
Cooldown: 33 s

Recharge cycle: 33 s

Timings (9x):
4:44, 4:11, 3:38, 3:05, 2:32, 1:59, 1:26, 0:53, 0:20


Friday, November 17, 2023

Massive Warfare - Ghost Mine Solo 102-5 (Josi)


Amazing solo performance with Behemoth striker by Josi at Ghost Mine 102-5 against Tier 8 vehicles.

POLL RESULT: Tier 8 vehicle - which will you pick first?




  • Hovercraft Neptune = 42%
  • VIP Chopper Predator = 27%
  • Tank T-08 = 27
  • Chopper KA-50 = 3%
  • Predator & Nepture = 1%
Take the poll NOW!

Thursday, November 16, 2023

Massive Warfare - T8 Ultimate Abilities in Action!


Josi's YouTube video. Please subscribe to his channel. A lot of good content and a very good player. Gezelle Roberts Neptune's Berserker.

Massive Warfare - T8 Skill & Ultimate Ability Video


Video from Gezelle Roberts.

Josi YouTube video.

Massive Warfare - T8 Paint Cost


Some kind soul Gezelle Roberts at Massive Warfare Community Facebook shared the T8 paint pricing.

Massive Warfare - T8 Ultimate Abilities (Not As Published?)


T8 Vehicle Published Actual
Hovercraft (Neptune) [Berserk]: Quick Reload + Extra Damage for [X] seconds. [Berserk]: Activate an armor of invincibility for a short span. Any harm taken during this window can potentially heal the vehicle.
Helicopter (KA-50) [Satellite EMP]: Disable all vehicles present on the battleground in [Y] radius for [X] seconds. The vehicle is healed on [Z]% per each disabled vehicle. [Satellite EMP]: Release a satellite-driven EMP, momentarily silencing vehicles in the vicinity. The vehicle harnesses energy, healing for each affected adversary
Tank (T-08) [War Turtle]: Activates a shield that makes the Tank invulnerable for [X] seconds, receiving impacts while the shield is active will heal the Tank on [Y]% based on the incoming shot total damage. [War Turtle]: Use the War Turtle defense, rendering the vehicle invulnerable for a brief span. The energy from every received impact replenishes the vehicle, determined by the potency of the attack.
Helicopter (VIP Predator) [Mini Nuke]: Creates an explosion in place destroying all enemy vehicles in [X] radius meters. [Mega Mine]: Trigger a powerful explosion, inflicting significant damage to enemies within its blast radius

What is the AoE (Area of Effect) radius and duration?
What is the initial cooldown and cooldown duration?
Predator's striker skill has 19 stages and T-08 striker has 11 stages. Will there be a difference in damage?

So many questions...

Wednesday, November 15, 2023

Massive Warfare - Tier 8 is finally here!


Tier 8 Vehicles are FINALLY here!!!

Take the poll at Facebook: Tier 8 vehicle - which will you pick?



Minimum rank 2LT.
  • VIP Predator: 12 K gold
  • Tank T-08: 10.6 K gold
  • Chopper KA-50: 10.6 K gold
  • Hover Nepture: 10.6 K gold

Tuesday, November 14, 2023

Massive Warfare - T8 Ultimate Abilities


Ultimate Abilities are new Vehicle Special Abilities that look to be added as a new refreshing game mechanic without disrupting the current Game Balance. Ultimate Abilities are based on the following rules:

  • As an initial implementation, only vehicles with a Tier 8 or Higher will have an Ultimate Ability. Similar to Tech Equipment, Ultimate Abilities can either have an Offensive, Defensive or Supportive role.

  • Every Ultimate Ability is has three default variables:

    • Initial Cooldown: Time to wait to use the Ultimate Ability after starting a Battle.

    • Cooldown: Time to wait to use the Ultimate Ability after activating it.

  • If player was playing with (X) vehicle and respawns with a (Y) vehicle, the player is required to wait for the Initial Cooldown of the (Y) vehicle in order to use its Ultimate Ability.

Each Ultimate Ability has a Rarity Level: Common, Rare, Epic and Legendary. The greatest is the rarity of an Ultimate Ability, the better are its statistics and overall Battle performance. 

The following Ultimates are available in game:

  • Hovercraft (Neptune) – [Berserk]: Quick Reload + Extra Damage for [X] seconds.

  • Helicopter (KA-50) - [Satellite EMP]: Disable all vehicles present on the battleground in [Y] radius for [X] seconds. The vehicle is healed on [Z]% per each disabled vehicle.

  • Tank (T-08) - [War Turtle]: Activates a shield that makes the Tank invulnerable for [X] seconds, receiving impacts while the shield is active will heal the Tank on [Y]% based on the incoming shot total damage.

  • Helicopter (VIP Predator) - [Mini Nuke]:  Creates an explosion in place destroying all enemy vehicles in [X] radius meters.

Ultimates are activated trough a new Button available at Battle while using a Vehicle that has an Ultimate Ability.  The Ultimate Action Button has two different States:

  • Ready: Displayed when the Ultimate is Ready to be used (cooldown/activating time is over). Interacting with the button at this state activates the Vehicle’s Ultimate Ability and set the Ultimate to be on Cooldown Status.

  • Charging: Displayed while an Ultimate is in cooldown. At this state the button is non interactable. Once cooldown is completed the Ultimate is set to be Ready.

In game you can check how an specific  Vehicle’s Ultimate Ability through the Vehicle Ultimate Access Button now present at the Vehicle and Upgrade sections. The Access Button is available only on Vehicles that have an assigned Ultimate Ability.

Also available at Massive Warfare FAQ - What is an Ultimate?

Friday, November 10, 2023

Massive Warfare - Tier 8 Launch Nov 15!!!


Nov 15th! Tier 8 preview YouTube video just released 3 hrs ago.

Monday, October 16, 2023

Monday, October 2, 2023

Massive Warfare Tier 8 Vehicles Preview


Massive warfare Tier 8 vehicles preview.

Note: Ka-50 has 2 rotor blades rotating in opposite directions, preview only showed one... Btw, the latest is Ka-52.
 
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