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Sunday, September 19, 2010

iOS 4.1 - New Features




The iOS 4.1 Software Update is the first major update to iOS 4, bringing Game Center, new iTunes features, high dynamic range photography, and more to iPhone.

Game Center

Experience social gaming on your iPhone. Find friends or use auto-match to play multiplayer games against new opponents. Track achievements and compare high scores.


iTunes TV show rentals

Rent TV shows commercial-free right from your iPhone for just 99¢ an episode and start watching them in minutes.


iTunes Ping

Take advantage of new social discovery features in iTunes. Keep up with your friends' music and follow your favorite artists.



HDR photography

Take great photos that capture a wider range of light intensity using the new high dynamic range (HDR) setting on iPhone 4, which automatically combines multiple exposures into a single HDR image.


HD video uploads

Upload HD video to YouTube and MobileMe from your iPhone 4.

Wednesday, September 15, 2010

iOS 4.1 Software Update


iOS 4.1 brings Game Center, HDR photography, and more to iPhone. Now available for free download.
Learn how

Next post: iOS 4.1 New Features

Sunday, September 5, 2010

Haypi Kingdom - Tips


Haypi Kingdom iPhone Tips

  1. Hide your troops by hunting before going offline.
  2. Maximize your resources by upgrading. Hide your resources by selling highest at the market (need people). You can cancel them anytime and get them back (NOT the people). Of course upgrade your cranny (that may not help much due to repeated attacks)
  3. Command your troops when attacking / defending (if you are online). Never leave them unattended.

Thursday, September 2, 2010

Haypi Kingdom - Alliance Teamwork (Updates)


I have been thinking of how to leverage the teamwork of the alliance by each concentrating to specialise in a specific area instead of being a jack of all trades, but a master of none.

ROLE

Scout/Recruiter
Provide intelligence and increase ally members. Upgrade scouting skills to the highest. Small packs of cavalry. Find out how many troops in the city or sub-city accurately. Map out the location of forts as levels do not change, especially low level forts in the initial stage. Raid inactives. Income to upgrade scouting skills has to be provided by attackers and defenders. Identify and recruit active members.
Requirements
Levels: 0-3
Army: Small
Primary defense: Alliance protection
Primary army upgrade: Speed
Primary income: Raid inactives/defenders & attackers buy highest or other members treasures at a preset number at the market
Online: Low

Defender/Hunter (Updates)
Cash cow. Upgrade static defense such as Traps (lvl 1-8), Turrets (lvl 9-10) to fend off enemies. Keep on upgrading resources output. Primarily statics for defense. Large army of infantry to farm for gold and treasure. Initial capital income and oasis provided by attackers. Later stages, huge army of infantry to hunt. Steady stream of income to buy treasures to upgrade to pull up the team.
Requirements
Levels: 4-6
Army: Large army of Infantry for Hunting
Primary defense: Static
Primary army upgrade: Speed/Attack
Primary income: Oasis and forts from attackers
Online: Medium

Attacker
Protect alliance, starve strong alliances, raid cities, take-over sub-cities/enemies' oasis, fort farming, provide income to defenders/traders to generate even more income.
Requirements
Levels: >= 6
Army: Large - enough to farm fort (read fort farming guide)
Primary defense: Traps
Primary offense: Catapults/Infrantry (early), Cavalry/Archers (later)
Primary army upgrade: Speed/Defense
Primary income: Raid inactives/farm forts/attack cities/take over sub-cities
Online: High


Do not under-estimate the scouts. The success of an ally depends heavily on intelligence, the number of active members and of course TEAMWORK.

Haypi Kingdom - Fort Farming 2


Fort Regeneration Formula - credits to Reesineze

Resources:

Level.......Hourly............Max............Completion Hours
1............ 2000............ 50000................25.00
2............ 4000............ 60000................15.00
3............ 6000............ 80000................13.33
4............ 8000............ 100000...............12.50
5............ 10000...........130000...............13.00
6............ 12000...........160000...............13.33
7............ 14000...........200000...............14.29
8............ 16000...........300000...............18.75
9............ 18000...........400000...............22.22
10...........20000............500000..............25.00


Formula for regeneration on armies.

Army:

Level.......Hourly............Max............Completion Hours
1.............100...............2000....................20.00
2.............300...............4000....................13.33
3.............500...............8000....................16.00
4.............700...............13000.................18.57
5.............900...............20000.................22.22
6.............1100..............35000.................31.82
7.............1300..............58000.................44.62
8.............1500..............80000.................53.33
9.............1700..............130000................76.47
10............1900..............180000................94.74

DO NOT occupy the fort. I believe it is a measly $20/hr/lvl.

After destruction of turrets and traps, if you do not occupy it by attacking it 3 times consecutively, it will not regenerate. However, if you occupy it after 3 consecutive attacks and resign, the turrets and traps will be regenerated.


PS: My game name is leather1 (with a number 1 that is). Add me as a Haypi Kingdom referer when you register, so that I can complete a task. I will thank you from the bottom of my heart. Join my alliance Avatar if you like.

Wednesday, September 1, 2010

Haypi Kingdom - Title Upgrade


General Title Upgrade: Requirements and Benefits
- credits to uranos



Level - General Title - Upgrade Requirements - Awarded Attribute Points - Awarded Skill Points - Build New Cities - Occupy Oases - Occupy Fortified Points

1 - Third-class Civilian - 0 - 0 - 10 - 10 - 0 - 1 - 0
2 - Second-class Civilian - 200 - 5 - 2 - 0 - 1 - 0
3 - First-class Civilian - 630 - 5 - 2 - 0 - 2 - 0
4 - Third-class Baron - 1150 Nugget - 10 - 4 - 1 - 2 - 1
5 - Second-class Baron - 2000 - 6 - 3 - 1 - 3 - 1
6 - First-class Baron - 3600 - 6 - 3 - 1 - 3 - 1
7 - Third-class Viscount - 6500 Nugget + gem - 12 - 6 - 2 - 4 - 2
8 - Second-class Viscount - 11500 - 7 - 4 - 2 - 4 - 2
9 - First-class Viscount - 20000 - 7 - 4 - 2 - 5 - 2
10 - Third-class Earl - 35000 Gem + medal - 14 - 8 - 3 - 5 - 3
11 - Second-class Earl - 65000 - 8 - 5 - 3 - 6 - 3
12 - First-class Earl - 115000 - 8 - 5 - 3 - 6 - 3
13 - Third-class Marquis - 200000 Medal + zepter - 16 - 10 - 4 - 7 - 4
14 - Second-class Marquis - 360000 - 9 - 6 - 4 - 7 - 4
15 - First-class Marquis - 650000 - 9 - 6 - 4 - 8 - 4
16 - Third-class Duke - 1150000 3 Zepters - 18 - 12 - 5 - 8 - 5
17 - Second-class Duke - 2000000 - 10 - 7 - 5 - 9 - 5
18 - First-class Duke - 3600000 - 10 - 7 - 5 - 9 - 5
19 - King - 6500000 - 2 Crowns + 2 zepters - 20 - 14 - 6 - 10 - 6
20 - King of the Kings - 11.5M 4 Crowns + 4 zepters - 25 - 16 - 7 - 10 - 7


PS: My game name is leather1 (with a number 1 that is). Add me as a Haypi Kingdom referer when you register, so that I can complete a task. I will thank you from the bottom of my heart. Join my alliance Avatar if you like.
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